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reaper [2016/01/10 12:31] (current)
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 +====== Reaper ======
 +
 +the goal is to get an overview especially for protools switcher including some findings from the [[http://www.cockos.com/reaper/forum.php|Reaper Forum ]] and more or less a summary of the [[http://reaper.fm/userguide.php|Reaper User Guide]]
 +\\
 +below you can (hopefully) find some useful stuff,...
 +\\
 +
 +I've started a Google+ community with links, hints and tricks for Reaper -> [[https://plus.google.com/u/0/communities/116841863954123189756| Reaper unofficial support Group]]
 +
 +(I'll post any new hints/updates on +community only by now)
 +
 +
 +
 +I also highly recommend Jon Tidey's Reaper blog, It's a great site with a lot of tips/ hints -> http://reaperblog.net/
 +
 +(thanks Jon, I very much appreciate your work!)
 +
 +\\
 +
 +
 +
 +====== motivation ======
 +
 +  * AVID ProTools quality and pricing forces people to look out for alternatives
 +  * native 64bit
 +  * offline bouncing (non-realtime, but also realtime bouncing possible)
 +  * Automatic Delay Compensation
 +  * VST, VSTi, AU, AUi, Rewire, JS, native Plugin Support
 +  * usable with any audio interface even with internal soundcard
 +  * insert Outboard stuff via ReaInsert Plugin, provides automatic Delay Compensation on hardware inserts
 +  * no limitations
 +  * highly customizable, shortcuts, macros, themes, etc,...
 +  * openness: in the forum, features can be actively discussed directly with developers
 +  * absolute fair pricing -> $40:  discounted license -> you are an individual or business, using REAPER for commercial use, and the yearly gross revenue does not exceed USD $20,000.
 +  * all internal processing is done at 64 bit floating point to get the highest internal resolution and headroom -> [[http://forum.cockos.com/showthread.php?p=8114|about 64-bit floating point sample pipeline for high quality ]]  ... ProTools HD has a 48bit mixbus  -> [[http://forum.cockos.com/showthread.php?t=42803&highlight=mixbus|Gain Staging and Headroom]]  
 +  * Development: Extension SDK, JS Scritable, ReaScript (Perl or Python scripts),...
 +  *
 +  *
 +
 +===== Tracks =====
 +
 +Audiotrack, Instrumenttrack, Miditrack, FXtrack, Bus, Aux,.... everything is simply a "**Track**"
 +\\
 +Reaper makes makes no inherent distinction between a Bus,... and a Track, the difference is determined solely by how you use it. \\ (* 2.23 Using an FX Bus)
 +
 +===== Folders =====
 +
 +Folders are a way to group Tracks together.
 +\\
 +More or less like a summing bus in Protools eg. to control all drumtracks via Bus: 1kick,2snare,3oh,... output Bus1-2 -> Bus1-2 -> Master
 +\\
 +{{http://wiki.cockos.com/wiki/images/7/77/Folder-Routing-Simple.PNG?120}}
 +
 +Howto create a Folder containing all drumtracks:
 +  - create new track above drumtracks,  let's call it eg: "DrumBus"
 +  - on the new "DrumBus" track click the folder icon (left beside "io"). Now every track below will be a child of this "DrumBus" which means every track is routed through this "DrumBus" track,... but no worries
 +  - click the folder icon of the last drumtrack to mark it as the last child track of the "DrumBus"
 +
 +{{http://wiki.cockos.com/wiki/images/d/da/TCP-Folders-Folder-Icon.PNG?420}}
 +\\
 +(refer to http://wiki.cockos.com/wiki/index.php/Folders for more information,...)
 +\\
 +
 +